For some functions in our game, we need a few variables that can be accessed and synchronized from every client device. I’m looking into creating a global variable that I can modify daily (with a Cloud Script) so that the game client can read it every day.
I found that the closest functionality are either collections or catalog metadata. However, access to collections is limited and I can’t find a way to modify catalog metadata from a script. Is there a simpler way to do this that I’m missing?